I've been thinking about implementing a certain tactic for my code.
This is my setup:
I've got an interface called "Object". Then I've got an interface called "Entity" that extends "Object". From entity then springs countless implementations, like "army", "city", "lemon", etc.
Now, I want to gather all of these Objects into some form of map. Then from that map I want to get the particular implementation of "Object".
My thought out solution for this is as follows:
Object has method :
public Entity getEntity()
All implementations of Object returns null, while Entity returns itself.
Likewise, in entity I'd have:
public Army getArmy()
public City getCity()
That way, I can simply pull an object from the map and get the specific class from it with a series of null checks, like so;
Object o = Objects.getObject(2dCoordinates);
Entity e = o.getEntity();
if (e != null){
Army a = e.getArmy();
if (a != null)
a.armySpecificMethod();
}
All without using "instanceof" and casting, which I hate.
The question is whether there's some unforeseen problem about this? I'd rather learn from someone that knows before refactoring my code and find out for myself.
via Chebli Mohamed
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